table_of_contents
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| - | * [[System Basis|Preface]] | ||
| - | * [[System Basis|Basis of the system]] | ||
| - | * [[System Basis# | ||
| - | * [[System Basis# | ||
| - | * Development after opening 1\d/ | ||
| - | * Development after forcing 2 over 1 [[1 plain suit# | ||
| - | * After 1\S - 2\h [[1 plain suit# | ||
| - | * After 1\d - 2\d [[1 plain suit# | ||
| - | * After 1\d - 1\s or 1\d - 1\h or 1\h - 1\s [[1 plain suit# | ||
| - | * After 1 Major - 2 (same) Major [[1 plain suit2# | ||
| - | * Development after Forcing 1N Response [[1 plain suit2# | ||
| - | * After 1\d/1\h/1\s - 2N [[1 plain suit2# | ||
| - | * How Responder shows a good suit and game forcing values [[1 plain suit2# | ||
| - | * \d - \c 2 suiters [[1 plain suit2# | ||
| - | * After Third or Fourth Chain Openings [[1 plain suit2# | ||
| - | * Development after 1\d/1\h/1\s -- Jump Shift [[1 plain suit2# | ||
| - | * Relay Principles [[Relay# | ||
| - | * Initiating relays [[Relay# | ||
| - | * Relay Auctions after 1\d/1\h/1\s [[Relay# | ||
| - | * What calls constitute a relay [[Relay# | ||
| - | * Competitive auctions after we open 1\d, 1\h, or 1\s [[1plainsuitcompetition|Click here]] | ||
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table_of_contents.1490314598.txt.gz · Last modified: 2023/07/31 01:17 (external edit)